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Iclone
Iclone







iclone

Thanks to iClone 8’s new features, most of the previous tedious processes are now fun and streamlined. Know More > Overview of the iClone Mocap Animation Workflow With the release of iClone 8, this cutting-edge software offers professional-grade animations at a fraction of the cost, time, and effort required by other applications. IClone has been used in major mocap productions for decades, proving itself as a top-tier solution for mocap animation editing. Although natural performances can be obtained via optical tracking, mocap suits, AI generation, or pre-made motion files, studios still struggle to refine animation data for their precise requirements.

iclone

Mocap animation editing is an essential skill in digital entertainment, regardless of how the motion data is sourced. Because callers of Clone() cannot depend on the method performing a predictable cloning operation, we recommend that ICloneable not be implemented in public APIs.Ĭreates a new object that is a copy of the current instance.Featuring Trailblazing Mocap Animation Workflow For example, the Clone() method performs a shallow copy of all properties except the IsReadOnly property it always sets this property value to false in the cloned object. Nor does it require all property values of the original instance to be copied to the new instance. It does not specify whether the cloning operation performs a deep copy, a shallow copy, or something in between. The ICloneable interface simply requires that your implementation of the Clone() method return a copy of the current object instance. For more information about cloning, deep versus shallow copies, and examples, see the Object.MemberwiseClone method. The ICloneable interface contains one member, the Clone method, which is intended to provide cloning support beyond that supplied by Object.MemberwiseClone.

iclone

The ICloneable interface enables you to provide a customized implementation that creates a copy of an existing object.









Iclone